The Gears EDS Program - Engineering Construction and Design Students and teachers can construct a remote or autonomously controlled machine capable of playing a game in which they designed by using the GEARS-EDS materials and components and basic, physical science principals. The GEARS-EDS Educational System products can be used to create a comprehensive program of study in which students and teachers participate in the engineering design and manufacturing process. The GEARS-EDS program engages students in the following engineering processes:
Components of the Program 1. Students and teachers develop an engineering problem by inventing a mechanical challenge. (Click here to download an example -263Kb pdf)
2. Students begin the design process by building, testing, and experimenting with various components and modules contained in the GEARS kit.
3. Student engineering teams develop, share, and record multiple ideas for machine playing strategies and concepts.
4. Student engineering teams select optimal ideas and identify the best mechanical strategies. Students design, construct, and test electrical and mechanical sub-assemblies and systems.
5. Student engineering teams integrate their respective subassemblies or modules into a comprehensive machine capable of competing in the game.
6. Student engineering teams photograph their creations, complete their engineering drawings and notebooks, and dismantle and organize the GEARS-EDS kits.
Assessment The following assessment strategy is offered for your consideration. Assessment categories and weighting should be modified for individual teacher use. Suggested Grade Weighting for Participating Students:
Notebook The creation and maintenance of a student notebook that chronicles the design process,exhibits detailed notes, contains all assigned classwork and provides examples of mastery of mathematical analysis, engineering design and drawing skills, and is presented in an orderly and organized manner is an achievement that should be recognized. The stated objective of the GEARS-EDS program is to involve students in the engineering design process. Merely building a machine to play a game is not the educational objective, it is the means to an end.The compilation of accurate records that indicate familiarity with the materials presented is the educational expectation Notebooks can be evaluated with respect to the following criteria:
Assessment depends in part on peer review. Students should be encouraged to present and compare their work with others in the class and to evaluate what they have accomplished. The entire program of activities should be recorded on videotape. Recording the activities is an excellent way to introduce the program to incoming students. It is also helpful to maintain a library of the "best" notebooks to share with next year's students. All students should be given the opportunity to review the video documentation. In addition, students should be encouraged to swap tales of their experiences and recount amusing and interesting, anecdotal accounts of their learning adventure. Recounting and revisiting experiences creates powerful learning opportunities. Instructors should take part in these interactions in an effort to improve the quality of the learning experience in the coming years.
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GEARS EDS is the leading supplier of open source educational robotics programs and hands-on engineering and mechatronics kits. Unlike our competitors, all products are made from industrial grade materials to ensure years of use. We enable and encourage users to integrate their own sourced, fabricated, or salvaged components. Developed by an educator, GEARS programs are widely used from middle school through college. Extensive curriculum delivers S.T.E.M. educational resources to aid teachers and engage and inspire students. |